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Daniel Williams
/Technical Artist


Vampire The Masquerade: Bloodlines RTX Remaster
A while back, Nvidia and Lightspeed Studios released a really interesting tool called Remix. It intercepts the rendering pipeline of older DX8 games, and injects a Vulkan renderer. This allows them to display a fully path traced and PBR rendered version of the game. Even better, the tool allows for injection of meshes and textures as well.
So... now I guess I'm remastering Bloodlines... asset by asset, hand crafted! Using a mixture of Substance Designer/Painter, Toolbag 5/ Blender, and Zbrush. No generative AI.

Santa Monica Pier, Hippodrome
In real life, there's a carousel in there, and an ice cream shop!

Crackhouse, Upstairs
On my way to see Brother Vick.

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Santa Monica Pier, Hippodrome
In real life, there's a carousel in there, and an ice cream shop!
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